Races

Dragon

Race Synergy
While 2 Dragons are in play, all Dragons gain 83% resistance to magic damage.

Exile

Race Synergy
Exiles start combat with a shield equal to 100% of maximum health when not placed adjacent to an ally. The shield does not scale with Ability power.

Glacial

Race Synergy
Glacials have a chance on-hit to Stun icon stun for 2 seconds.
(2) 20%
(4) 30%
(6) 45%

Hextech

Race Synergy
At the start of combat, disables all enemy items for some time.
(2) 5 seconds
(4) 15 seconds

Imperial

Race Synergy
A select number of Imperials deal double damage. This does not affect items.
(2) One random Imperial
(4) All Imperials

Noble

Race Synergy
Grants 60 armor and 60 magic resistance and basic attacks restore 35 health on-hit to the following:
(3) A random ally.
(6) The whole team.

Ninja

Race Synergy
Exactly 1 Ninja: This Ninja gains 40 attack damage and 40 ability power. Exactly 4 Ninjas: All Ninjas gain 60 attack damage and 60 ability power.
(1) This Ninja gains 40 attack damage and 40 ability power.
(4) All Ninjas gain 60 attack damage and 60 ability power.

Pirate

Race Synergy
While 3 Pirates are in play, you begin each PvP round with a chest that grants between Gold 0 and 4, with an average value of Gold 1.75 per chest.

Phantom

Race Synergy
While 2 Phantoms are in play, a random enemy will begin combat with 100 health. Works against epic monsters, but deals less damage.

Robot

Race Synergy
Robots begin combat with full mana.

Wild

Race Synergy
Wildlings generate Fury on-hit, up to 5. Each stack gives 10% attack speed, up to 50% attack speed.
(2) Fury benefits all allied Wildlings.
(4) Fury benefits all allies.

Void

Race Synergy
While 3 Void units are in play, Void units deal true damage.

Yordle

Race Synergy
Yordles have a chance to Blind icon dodge enemy basic attacks and on-hit effects.
(3) 30%
(6) 55%

Demon

Race Synergy
Demons have a chance on-hit to deplete the target's current mana and deal true damage equal to the mana depleted.
(2) 20%
(4) 35%
(6) 60%